Devlog 2 – Building the Combat System in Unity

We’ve been quietly brawling with code for the past few weeks, and we’re finally ready to show some teeth. Our combat system in Unity is leveling up, our undead family’s getting meaner (in a good way), and a fully playable demo is inching closer.

DJ Ziggy — The Bite That Saved Me

We are thrilled to present—in collaboration with Deadwave Radio—DJ Ziggy’s first transcribed broadcast for the rest of the living to enjoy.
It’s got soul. It’s got static. It might technically be contraband.
So tune in before C.A.R.E. scrubs the signal.

THE RESISTANCE AWAKENS: The first transmission from Porto Morto

We’re thrilled to collaborate with Rotzy—a longtime resident of Porto Morto and now, our first-ever in-world contributor.
She’s asked for space to post announcements, updates, and general undead musings from the island. For the first time, we humans get to hear directly from one of the last known zombie communities on Earth.

Why Being a Zombie Beats Being Human

Have you ever wondered why we are so enthusiastic about the zombie lifestyle? It’s simple. On the island of Porto Morto, we’ve perfected the art of living the dream—minus the living part, of course!

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