Press Kit

Last Update - March 11, 2025

Developer:

Animagic LTD.
Vancouver Canada.

Website:

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Release Date:

TBD

Price:

TBD

PRESS CONTACT:

andrea@animagic.io

BUSINESS CONTACT:

david@animagic.io

Game Pitch

STAY DEAD is a fast-paced action-adventure where being a zombie isn’t the problem—it’s the whole point.


When C.A.R.E., a profit-hungry health-tech empire, invades Porto Morto to turn its happily deceased residents human, the Rottington family fights back. Smash through high-tech labs, outsmart ridiculous machines, rescue your family and friends, and ruin Dr. Cure’s brilliant operation one disaster at a time.


Packed with cartoon chaos, offbeat humour, and plenty of heart, STAY DEAD is the most fun you’ll ever have fighting for your afterlife.

About the game

A WACKY ZOMBIE ADVENTURE ABOUT FAMILY, FREEDOM, AND STAYING DEAD

Welcome to Porto Morto! A tropical paradise where zombies enjoy the simple things in afterlife: no jobs, no taxes, and no pulse.
Until C.A.R.E.—a health-tech empire led by the loud and theatrical Dr. Cure—invades Porto Morto and begins dragging zombies into “quarantine” to turn them human against their will.


Join the Rottingtons as they fight to rescue one another and reclaim their home. Bash through Cure Bots, dodge lasers, manipulate machinery, and turn C.A.R.E.’s security systems against themselves
Packed with fast-paced action and plenty of heart, STAY DEAD is a celebration of dysfunctional families, unconventional heroes, and refusing to become somebody else’s idea of normal.

how it all began

Stay Dead started as a team creative session quickly spiraled into something way bigger (and deadlier) than we ever expected. What began as a fun, no-pressure exercise turned into a bold, genre-bending concept that redefined what we, as storytellers and artists, could create.
Realizing we had something too good to let rot, we bootstrapped the project and went all in. Stay Dead isn’t just a game—it’s a testament to creative chaos, a team-driven blend of narrative, mechanics, and world-building that mixes innovation with humor, heart, and just the right amount of undead nonsense. 

our story

Stay Dead started as a team creative session quickly spiraled into something way bigger (and deadlier) than we ever expected. What began as a fun, no-pressure exercise turned into a bold, genre-bending concept that redefined what we, as storytellers and artists, could create.
Realizing we had something too good to let rot, we bootstrapped the project and went all in. Stay Dead isn’t just a game—it’s a testament to creative chaos, a team-driven blend of narrative, mechanics, and world-building that mixes innovation with humor, heart, and just the right amount of undead nonsense. 

Figth for
your afterlife.

Bash, bite, and brawl through Cure Bots, dangerous experiments, and everything else standing between you and your family. C.A.R.E. wants to give you your pulse back. Make them regret it.

Family never
fights alone

Rescue the Rottingtons and bring their unique abilities into the fight. Swap between family members, combine their strengths, and prove that messing with one zombie means dealing with the entire clan.

OUTPLAY C.A.R.E.

Every room is working against you. Dodge lasers, manipulate machinery, and turn C.A.R.E.’s security systems against themselves. They’ve got the technology. You’ve got the unstoppable power of being dead.

Fight for
YOUR AFTERLIFE.

Bash, bite, and brawl through Cure Bots, dangerous experiments, and everything else standing between you and your family. C.A.R.E. wants to give you your pulse back. Make them regret it.

Family Never
FIGHTS ALONE

Rescue the Rottingtons and bring their unique abilities into the fight. Swap between family members, combine their strengths, and prove that messing with one zombie means dealing with the entire clan.

OUTPLAY C.A.R.E.

Every room is working against you. Dodge lasers, manipulate machinery, and turn C.A.R.E.’s security systems against themselves. They’ve got the technology. You’ve got the unstoppable power of being dead.

Logos

Logos

Vertical Layout

Logos

Horizontal Layout

Colors

#00F100

#87FF0E

#DAFF4C

#00f100

#000000

About our Team.

Animagic Studios, the award-winning creative team, is stepping into the gaming world, channeling its acclaimed storytelling, design, and animation skills into its first title: Stay Dead, in collaboration with its new Canadian games division, Animagic Interactive. This project marks Animagic’s debut as a new player in the Indie Games arena and an important milestone in Animagic’s vision to become a global powerhouse in creativity and entertainment.

PARTNERSHIP INQUIRIES

David Calderon

david@animagic.io

BUSINESS INQUIRIES

Francisco Jimenez

paco@animagic.io

PRESS & MARKETING INQUIRIES

Andrea Rubio

andrea@animagic.io

Team Credits

Studio Leadership

CREATIVE DIRECTOR & CO-FOUNDER

David Calderón

Vancouver, Canada.

DIRECTOR & CO-FOUNDER

Jordi Ayguasenosa

Puebla, Mexico

GENERAL MANAGER

Francisco Jimenez

Vancouver, Canada.

Co-Founder

Javier Treviño

Durango, Mexico.

Production Team

ART DIRECTOR

Alfredo Barajas

Guadalajara, Mexico.

Lead writer

Carla Valdes

Vancouver, Canada.

Game Developer

Emilio Treviño

Durango, Mexico.

GAME DEVELOPER

David Parra

Vancouver, Canada.

3D Art Director

Josep Ayguasenosa

Puebla, Mexico.

3D Artist

Luis Treviño

Durango, Mexico.

Animator

Moncho Massé

Valencia, Spain.

animator

Thiago Feitosa

Fortaleza, Brazil.

CONCEPT ARTIST

Flor López

Guadalajara, Mexico.

Concept artist

Sergio Suacedo

Guadalajara, Mexico.

CONCEPT ARTIST

Katan Walker

Santa Catarina, Brazil.

CONCEPT ARTIST

Alexandra Ventouras

Saint Lormel, France

Marketing director

Andrea Rubio

Vancouver, Canada.

PROJECT MANAGER

Roxana Bolívar

Vancouver, Canada.

OFFICE ADMINISTRATION

Chantal Calderón

Durango, Mexico.

Collaborators

NARRATIVE CONSULTANT

Adam Dolin

Los Angeles, USA

MUSIC & SOUND DESIGN

Ambrose Yu

Los Angeles, USA

SOUND DESIGN

Juan Carlos Aguírre

Vancouver, Canada

ART & GAME DESIGN

Lucia Massucco

Vancouver, Canada

3D ARTIST

Lucia Li Chang

Puebla, Mexico

3D Artist

Felipe Landero

Saltillo, Mexico

Rigging

Sebastian Sánchez

Mexico

BRANDING

Edith Barrera

Puebla, Mexico

CLASSICAL ANIMATION

Sergio Mateo

Madrid, España

2D Animation Support

Rocket Panda

Verona, Italy

TECHNICAL ART SUPPORT

RETROSTYLE GAMES

Ukrain

COMMUNITY MANAGEMENT

Jimena Morelos

CDMX, Mexico

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